no strategy ppl,random game... its all about luck n obv i made it myself, i mean programs dis simple need 5 minutes n they r done..
as far as strtegy is concerned, your actions depend more on the IQ of your opponent. So having any pre-defined strategy only improves chances of the other player winning.
playing around with ur skills doesnt make u an amateur programmer tejas.
besides, given that the program was made in a matter of 5 mins, it doesnt really matter if he paid heed to minor details...though he should have debugged the character prob...
and anant, chance games have no co-relation with the opponent's iq
assuming that your program diplays completely random results, not much of a strategy can come into play. as u said, its all about luck
ya i meant that while writing a strategy for chance games like this, the user's IQ level does matter. Consider this eg:
If there is a TIE, say both draw out a paper, the ppl tend to draw out scissors next (yes this does happen since paper is cut by scissors) But if u think at the next level, and draw out a stone to destroy that scissors that was taken out to supposedly cut off the paper, u win. But this does not usually happen coz. ppl dont think that way in the first go.
With experience ppl come to know about this mindset of the Stone-paper-scissors playing ppl. N thus in the end its the best to follow a random approach.
N yes the special effects on entering an alphabet are pretty cool. I dont feel like removing em.
If there is a TIE, say both draw out a paper, the ppl tend to draw out scissors next (yes this does happen since paper is cut by scissors) But if u think at the next level, and draw out a stone to destroy that scissors that was taken out to supposedly cut off the paper, u win. But this does not usually happen coz. ppl dont think that way in the first go.
By what you call as thinking in the next level, you are assuming that the move made by the opponent, in this case, a computer, is that of scissors, whereas if you consider a random scenario, the move of a paper or that of a stone may also come into play, leading to defeat and a tie respectively.
my point is, you cant make assumptions regarding the next move, so you cant come out with a possibly working strategy.
Well, what you say is right. You can't develop any general strategy that you can use against everyone but since you play against more or less the same set of people, you get to know the opponents mindset and can try to exploit that. Not that that works all the time but to a large extent it does(when you play iterated for >10 games or so)
And to tejas you would do well to remember what happens when you type =rand(200,199) in MS Word and thats commercial software meaning people actually pay to get it....well not exactly....but they should at any rate.
exactly my point, you can't know the opponent's mindset here since the opponent's moves here, the moves of a comp, are intended to be absolutely random( though absolute randomness cannot be achieved, i assume nearly random results), and thus you would be unable to predict the next move.
btw, this is akshay here, the programmer co quizzer co web designer co everything else guy @ minet @ MIS
And when you play with people in our section (most of whom are dumbos) they open with the same move, they use same patterns and on repeatedly getting them in those patterns, they simply reverse the pattern, which makes it very easy to defeat them. Though I agree that it is difficult to employ any strategy, as such, when you are playing agains6t any opponent for the first time.
hmmm...ishaan, if you are a programmer (i presume you are not, think you are a quizzer), you would understand that it takes one hell of an effort to predict the strategies of the player, and make the comp come up with its own strategies...its what we call in the common terms as AI :D
27 Comments:
imporove karle strategy
but nice profgram anyway
Sat Dec 17, 08:00:00 pm
no strategy ppl,random game...
its all about luck
n obv i made it myself, i mean programs dis simple need 5 minutes n they r done..
as far as strtegy is concerned, your actions depend more on the IQ of your opponent. So having any pre-defined strategy only improves chances of the other player winning.
Sat Dec 17, 09:05:00 pm
This comment has been removed by a blog administrator.
Sat Dec 17, 10:11:00 pm
type alphabets instead of numbers and the program goes haywire. Sweet.
Sat Dec 17, 11:01:00 pm
well i can only attribute that to the amateur nature of the programmer. It's almost as if he has learnt C++ yesterday.
Sun Dec 18, 11:36:00 am
er...amateur nature???
playing around with ur skills doesnt make u an amateur programmer tejas.
besides, given that the program was made in a matter of 5 mins, it doesnt really matter if he paid heed to minor details...though he should have debugged the character prob...
and anant, chance games have no co-relation with the opponent's iq
assuming that your program diplays completely random results, not much of a strategy can come into play.
as u said, its all about luck
Sun Dec 18, 12:51:00 pm
ya
i meant that while writing a strategy for chance games like this, the user's IQ level does matter. Consider this eg:
If there is a TIE, say both draw out a paper, the ppl tend to draw out scissors next (yes this does happen since paper is cut by scissors) But if u think at the next level, and draw out a stone to destroy that scissors that was taken out to supposedly cut off the paper, u win. But this does not usually happen coz. ppl dont think that way in the first go.
With experience ppl come to know about this mindset of the Stone-paper-scissors playing ppl. N thus in the end its the best to follow a random approach.
N yes the special effects on entering an alphabet are pretty cool. I dont feel like removing em.
Sun Dec 18, 01:17:00 pm
If there is a TIE, say both draw out a paper, the ppl tend to draw out scissors next (yes this does happen since paper is cut by scissors) But if u think at the next level, and draw out a stone to destroy that scissors that was taken out to supposedly cut off the paper, u win. But this does not usually happen coz. ppl dont think that way in the first go.
By what you call as thinking in the next level, you are assuming that the move made by the opponent, in this case, a computer, is that of scissors, whereas if you consider a random scenario, the move of a paper or that of a stone may also come into play, leading to defeat and a tie respectively.
my point is, you cant make assumptions regarding the next move, so you cant come out with a possibly working strategy.
Sun Dec 18, 01:56:00 pm
This comment has been removed by a blog administrator.
Sun Dec 18, 02:13:00 pm
This comment has been removed by a blog administrator.
Sun Dec 18, 02:15:00 pm
Well, what you say is right. You can't develop any general strategy that you can use against everyone but since you play against more or less the same set of people, you get to know the opponents mindset and can try to exploit that. Not that that works all the time but to a large extent it does(when you play iterated for >10 games or so)
And to tejas you would do well to remember what happens when you type =rand(200,199) in MS Word and thats commercial software meaning people actually pay to get it....well not exactly....but they should at any rate.
Sun Dec 18, 02:43:00 pm
...and i just realised, i still don't know who you are "nobrains"
Sun Dec 18, 02:44:00 pm
and just a tip to ppl, since ishaan usually plays in the next level, you would do pretty well to play in the current level...
Sun Dec 18, 02:47:00 pm
i play at different levels with different people
though my loss to bhavna is still unexplained
Sun Dec 18, 06:18:00 pm
you get to know the opponents mindset
exactly my point, you can't know the opponent's mindset here since the opponent's moves here, the moves of a comp, are intended to be absolutely random( though absolute randomness cannot be achieved, i assume nearly random results), and thus you would be unable to predict the next move.
btw, this is akshay here, the programmer co quizzer co web designer co everything else guy @ minet @ MIS
Sun Dec 18, 07:15:00 pm
By the way No Brains aka Akshay, I was just being sarcastic when i said it was 'amateur' work. I know very well that Anant is an excellent programmer.
Sun Dec 18, 08:10:00 pm
And when you play with people in our section (most of whom are dumbos) they open with the same move, they use same patterns and on repeatedly getting them in those patterns, they simply reverse the pattern, which makes it very easy to defeat them. Though I agree that it is difficult to employ any strategy, as such, when you are playing agains6t any opponent for the first time.
Sun Dec 18, 08:13:00 pm
ur program should be able to predict teh strategy of aplayer after playing with for dsome time and then obtain its own startegies
Sun Dec 18, 10:13:00 pm
hmmm...ishaan, if you are a programmer (i presume you are not, think you are a quizzer), you would understand that it takes one hell of an effort to predict the strategies of the player, and make the comp come up with its own strategies...its what we call in the common terms as AI :D
Sun Dec 18, 10:55:00 pm
i know duh
i suggested
Mon Dec 19, 03:15:00 pm
Finally posted. Go read.... manasg.blogspot.com
Mon Dec 19, 09:49:00 pm
read it
spo basically u had a "blue" day
Mon Dec 19, 10:00:00 pm
and i thought that stone paper scissors was a game played for fun...
Tue Dec 20, 12:01:00 pm
and u thought right
but now ure thoughts man they are WRONG
Wed Dec 21, 07:23:00 pm
mistaken, ishaan. As usual....
Wed Dec 21, 10:44:00 pm
dude
u haevnt even played it
so keep shut
and even if you try ull suck so stay shut
Thu Dec 22, 01:50:00 am
My blog aint blue its black! ;)
Thu Dec 22, 03:35:00 pm
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